Engine
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This is the complete list of members for Model, including all inherited members.
GetMaterial() | Model | |
GetMesh() | Model | |
GetModelMatrix() | Model | |
GetNormalMatrix() | Model | |
m_material | Model | protected |
m_mesh | Model | protected |
m_model_matrix | Model | protected |
m_normal_matrix | Model | protected |
Model() | Model | protected |
SetModelMatrix(Eigen::Matrix< GLfloat, 4, 4 > model) | Model |