Engine
PhysicsEntity Member List

This is the complete list of members for PhysicsEntity, including all inherited members.

GetAngularVelocity()PhysicsEntity
GetId() const PhysicsEntity
GetMass()PhysicsEntity
GetNextAngularVelocity()PhysicsEntity
GetNextOrientation()PhysicsEntity
GetNextPosition()PhysicsEntity
GetNextVelocity()PhysicsEntity
GetOrientation()PhysicsEntity
GetPosition()PhysicsEntity
GetVelocity()PhysicsEntity
m_angular_velocityPhysicsEntityprotected
m_idPhysicsEntityprotected
m_massPhysicsEntityprotected
m_next_angular_velocityPhysicsEntityprotected
m_next_orientationPhysicsEntityprotected
m_next_positionPhysicsEntityprotected
m_next_velocityPhysicsEntityprotected
m_orientationPhysicsEntityprotected
m_positionPhysicsEntityprotected
m_velocityPhysicsEntityprotected
PhysicsEntity()PhysicsEntityprotected
PhysicsEntity(Vector3Gf position, Vector3Gf velocity, GLfloat mass, Quaternion orientation, Vector3Gf angular_velocity)PhysicsEntityprotected
SetAngularVelocity(Vector3Gf w)PhysicsEntity
SetNextAngularVelocity(Vector3Gf w)PhysicsEntity
SetNextOrientation(Quaternion q)PhysicsEntity
SetNextPosition(Vector3Gf x)PhysicsEntity
SetNextVelocity(Vector3Gf v)PhysicsEntity
SetOrientation(Quaternion q)PhysicsEntity
SetPosition(Vector3Gf x)PhysicsEntity
SetVelocity(Vector3Gf v)PhysicsEntity
UpdateFromBuffers()PhysicsEntity
~PhysicsEntity()PhysicsEntityinlineprotectedvirtual