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light.h
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#ifndef LIGHT_H
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#define LIGHT_H
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#include <vector3G.h>
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struct
Light
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{
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public
:
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Vector3Gf position;
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Vector3Gf ambient;
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Vector3Gf diffuse;
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Vector3Gf specular;
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Light
();
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Light
(Vector3Gf position, Vector3Gf ambient, Vector3Gf diffuse, Vector3Gf specular);
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};
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#endif
Light
Definition:
light.h:5
include
light.h
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