Builds a mesh with no vertices or edges
Mesh::Mesh |
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List3df |
vertices, |
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List3di |
faces |
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) |
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Builds a mesh with the provided vertices and edges
- Parameters
-
vertices | nx3 matrix of vertices for the mesh. |
faces | mx3 matrix of face indices for the mesh. Listed in counter-clockwise order |
Removes the mesh from the GPU
List3df Mesh::GetFaceNormals |
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| ) |
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- Returns
- A copy of the face normals in the mesh
List3di Mesh::GetFaces |
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- Returns
- A copy of the faces in the mesh
GLuint Mesh::GetNumEdges |
( |
| ) |
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- Returns
- The number of edges in the mesh
- Returns
- The vertex array buffer index for this mesh
List3df Mesh::GetVertices |
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- Returns
- A copy of the vertices in the mesh
The documentation for this class was generated from the following files: